Blizzard Entertainment put out a patch for StarCraft.
This may not seem like a big deal. That is, unless you know anything about the game. StarCraft was released in April of 1998. That’s about 7 years ago. Its almost unheard of for a company to do that. Not only that, but the minor fixes this patch makes to the game include things that people have griped about since the game came out. The most prominent change, to me, is the fact that they changed the game speed on the ranked ladder games from Fast to Fastest. Anyone who plays the game sets the speed to fastest, otherwise you might fall asleep waiting for something to build something else, or for some new ability to be researched. The ranked ladder games were always set at the slower speed and because they are ranked games, you cannot change the speed to any other setting. This forces you to play at a pace you are not normally comfortable with and automatically sets you at a disadvantage.
Here are a list of some of the other new features:
- Changed Speed from “Fast” to Fastest” for Ladder Games.
- You now can preview your map in the Multiplayer chat screen.
- Added feature that allows the creator of a private Battle.net game to make the game public under the creator’s name in Multiplayer Chat screen.
- Added full Korean language support for battle.net and in-game.
- Added a Friends List Feature and button that allows you to keep track of your friends on Battle.net.
- Added Friend mail feature that allows you to email members of your Friends List.
- Added Password Recovery and email registration features (like Warcraft 3 and Diablo 2) so you can recover your password via email.
- Changed the default race type in single custom games to Random.
- It now remembers your last map and folder setting when you create single or multi player games.
- Brood War will now show ‘mapsBroodWar’ folder as your default map folder.
- When a building is selected and if a ground rally point is set the rally point will briefly animate.
- Added minimap ping (Alt-left-click on minimap to show graphic location.)
- Added alliance colors on units – Shift-Tab changes your color to green, your allies to yellow and your enemies to red.
- Added right-click feature that will set your building rally point.
- Added shift-# to add a unit to a control group.
- The mouse cursor stays on the game’s monitor in multi-monitor environments.